War Checklist
Summarized Short Checklist for those who want to start a War.
1. Pre-War Requirements
☐ Read the War Rules – Ensure you qualify to start a war.
☐ Check War Immunity – Verify that the target is not war-immune (/t [town name]).
☐ Have a Valid Reason – Your war must have a realistic and roleplay-friendly justification.
☐ Prepare Allies – Inform your allies in advance so they are ready.
2. Declaring War
☐ Make a Political Announcement – Post a detailed war declaration in 👑┃nation-announcements including:
- Reason for war
- Participants (your side and the opponent)
- Goals (territory, revenge, political disputes, etc.)
☐ Ensure Quality – Your declaration must be realistic and not low effort.
☐ Await Approval – The Server Owner will review and approve/reject your war.
3. War Approval & Setup
☐ Wait for the Opponent's Response – They can accept or contest the war in a support ticket.
☐ Join the War Discord Channel – A separate channel will be made for war discussions.
☐ Ping Your Allies – Ensure all allies are added to the war channel.
☐ Propose a Date for the First Battle – The declaring side must suggest a date.
☐ Confirm the Battle Date with Opponents – The battle must be scheduled as soon as possible.
4. Battle Preparation
☐ Gather Supplies – Ensure your army has weapons, armor, and necessary gear (boats, bridges, heating).
☐ Check Attack Routes – Make sure the settlement you want to attack is accessible (no unrealistic paths).
☐ Understand Battle Mechanics – Read up on the EventWar plugin rules:
- 5 lives per leader
- Homeblock has 60 HP
- Damage and healing mechanics
☐ Follow Server War Conduct – No excessive griefing, and chests cannot be accessed by attackers.
5. War Execution
☐ Attack the Enemy Settlement – The declaring side attacks first, unless they forfeit the first move.
☐ Follow the EventWar Plugin Rules – Play fair and avoid exploits.
☐ Respect Battle Time Limits – Default 30 minutes unless changed by staff.
☐ Ceasefire or Surrender (Optional) – Either side can negotiate at any time.
6. Post-War Responsibilities
☐ Declare Victory – Post the war outcome in 👑┃nation-announcements.
☐ Enforce War Terms – Ensure war demands are reasonable and enforceable.
☐ Practice Good Sportsmanship – Respect the losing side and avoid toxicity.
❌ Delaying war approval or avoiding battle scheduling is punishable.❌ Breaking war rules (combat logging, exploiting, excessive griefing) results in penalties.❌ Ignoring roleplay realism may result in the war being voided.❌ Excessive War demands may result in flashbacks from the community.
✅ If you have any questions, open a support ticket or ask the Server Owner.