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War Checklist

Summarized Short Checklist for those who want to start a War.

1. Pre-War Requirements
☐ Read the War Rules – Ensure you qualify to start a war.
☐ Check War Immunity – Verify that the target is not war-immune (/t [town name]).
☐ Have a Valid Reason – Your war must have a realistic and roleplay-friendly justification.
☐ Prepare Allies – Inform your allies in advance so they are ready.

2. Declaring War
☐ Make a Political Announcement – Post a detailed war declaration in ⁠👑┃nation-announcements including:

    Reason for war
    Participants (your side and the opponent)
    Goals (territory, revenge, political disputes, etc.)

    ☐ Ensure Quality – Your declaration must be realistic and not low effort.
    ☐ Await Approval – The Server Owner will review and approve/reject your war.

    3. War Approval & Setup
    ☐ Wait for the Opponent's Response – They can accept or contest the war in a support ticket.
    ☐ Join the War Discord Channel – A separate channel will be made for war discussions.
    ☐ Ping Your Allies – Ensure all allies are added to the war channel.
    ☐ Propose a Date for the First Battle – The declaring side must suggest a date.
    ☐ Confirm the Battle Date with Opponents – The battle must be scheduled as soon as possible. 

    4. Battle Preparation
    ☐ Gather Supplies – Ensure your army has weapons, armor, and necessary gear (boats, bridges, heating).
    ☐ Check Attack Routes – Make sure the settlement you want to attack is accessible (no unrealistic paths).
    ☐ Understand Battle Mechanics – Read up on the EventWar plugin rules:

      5 lives per leader
      Homeblock has 60 HP
      Damage and healing mechanics

      ☐ Follow Server War Conduct – No excessive griefing, and chests cannot be accessed by attackers.

      5. War Execution
      ☐ Attack the Enemy Settlement – The declaring side attacks first, unless they forfeit the first move.
      ☐ Follow the EventWar Plugin Rules – Play fair and avoid exploits.
      ☐ Respect Battle Time Limits – Default 30 minutes unless changed by staff.
      ☐ Ceasefire or Surrender (Optional) – Either side can negotiate at any time.

      6. Post-War Responsibilities
      ☐ Declare Victory  – Post the war outcome in ⁠👑┃nation-announcements.
      ☐ Enforce War Terms – Ensure war demands are reasonable and enforceable.
      ☐ Practice Good Sportsmanship – Respect the losing side and avoid toxicity.

      ❌ Delaying war approval or avoiding battle scheduling is punishable.
      ❌ Breaking war rules (combat logging, exploiting, excessive griefing) results in penalties.
      ❌ Ignoring roleplay realism may result in the war being voided.
      ❌ Excessive War demands may result in flashbacks from the community.

      ✅ If you have any questions, open a support ticket or ask the Server Owner.